Getting Started

We know you want to jump right to the part where you dominate the sky, but let’s make sure you know how to use your new Quad Fighter product with the QF-1 quadcopter and the Mimix controller.  In just a few short steps, you’ll know all you need to get started.

And like anything that worth doing, mastering the Quad Fighter will take some practice.  So have fun on your path to becoming a master Quad Fighter.  If you run into any technical difficulties along the way, please use our contact page to allow us to help.

Charging

Remove the battery pack from the QF-1 and plug into the battery charger.  Connect a micro USB cable from the battery charger to a USB power source (not included).
Charging the QF-1

 

Plug the Mimix into a USB power source (not included).
Chargin the Mimix

Powering Up

Insert the fully charged battery into the QF-1 and plug it in.  LED’s will rotate through the team colors to show that the QF-1 is powered on but not in communication with a Mimix controller.  The QF-1 has no on/off switch, it is powered up as long as the battery is plugged in.
Powering Up the QF-1

When the Mimix is fully charged , unplug the USB cable.  Holding the Mimix controller, pull the thumb control all the way down towards you, and then push the red power button on the base of the controller.  The QF-1 will stop changing colors and the Mimix controller will match the color of the QF-1.  This indicates the QF-1 and Mimix are paired and ready for flight.
Powering Up the Mimix

Flight Check

Place the QF-1 on a flat, solid surface, clear of any obstacles, with the front facing away from you.  The QF-1 is initially set to fly in “Normal” mode.  To change modes, see the section on Flight Modes.
Flight Check QF-1

Grasp the Mimix in a level position so the QF-1 will fly level.  You will know you are holding the Mimix level when the flashing “X” turns solid.
Flight Check Mimix

Take Off
Smoothly and quickly push the thumb control 3/4 up with your thumb until the QF-1 lifts into the air.  To make the QF-1 go up and down, adjust the thumb control as needed, like a throttle.
Take Off

In Flight

Tilt-to-Fly and Throttle Control

Control the direction of the QF-1 by tilting the Mimix in the direction you want the QF-1 to move. Remember that the movements are relative to the position of the nose (front) of the QF-1! Control the height of the QF-1 by slight up and down movements of the thumb control.
In Flight

Rotation Control (Yaw) and Landing

In addition to tilt-to-fly controls, you also have “yaw” control that allows you to rotate the QF-1 left or right. To operate yaw control, gently bump the thumb control on the Mimix left or right to adjust the yaw. To land the QF-1, hover over a flat area and gently reduce the throttle to land.

Yaw Control
Landing

Smoothly pull the thumb control toward you with your thumb until the QF-1 lands.  Once landed, pull the thumb control all the way back towards you to stop the rotors.
Landing

Flight Modes

Normal vs. Expert Mode

Your Quad Fighter comes preset in “normal” mode.  “Normal” mode limits you to gentle tilts and banks, it also limits the throttle to enable more controllable takeoffs.

“Expert” mode removes most of these limits and you will find the QF-1 will become very fast and responsive.  Be careful as the crashes can be spectacular.

To switch modes, simply pull and hold the trigger back until you hear a beep.  Continue to hold the trigger and press the team select button.  The Mimix will let you know what mode you are in by sight and sound.  The mode will stay the same even after you power down.
Flight Modes

General Tips

Start learning to fly in Normal mode, practice taking off, hovering in one spot and landing.  When you have mastered that, then practice flying a square pattern while you hold a constant height.  Then, try combining motions to fly triangular patterns.

As you practice you will notice that you don’t have to think a lot, you can feel how it should move.  Remember that all the Mimix motions are relative to the nose of the QF-1.  When the Mimix is pointing away from you tilt left and the QF-1 will go left.  The same for going right.  But if the nose of the QF-1 is pointing toward you, tilting the Mimix left actually makes the QF-1 move to it’s left, your right.

Gaming

Point the front of your QF-1 at the middle of the top of your opponent’s QF-1.  Pull the trigger on the Mimix to fire.  Because the IR sensor is on top of the QF-1 you must be above your opponent to score a hit.  You will find that in addition to shooting forward you can also shoot straight down on an opponent from above.
Gaming

The Air-to-Air Conbat Mode involves the use of multiple Quad Fighters for one-on-one or team combat action (Each team is able to select its own LED color – check the Owner’s Manual for more details).

After 1 hit from an enemy the QF-1 will wobble and make a noise to indicate a direct hit.

After 2 hits the QF-1 will make noise to indicate “damaged” and fly with reduced thrust.

After 3 hits the QF-1 will be forced to land.

Safety
  • Never fly the QF-1 near you or anyone else’s face.
  • Keep flight path and surrounding area free of spectators and pets, they may be harmed or may damage the craft.
  • Keep craft away from face and hair at all times.
  • Keep fingers away from moving propellers.
  • Beware – motors may get hot.
  • Do not fly if QF-1 or Mimix are damaged.
  • Do not leave QF-1 or Mimix exposed to excessive heat.
  • Do not clean QF-1 or Mimix with solvents.
  • Do not drop in, spray with, or submerge in water.
  • Do not attempt to retrieve QF-1 from dangerous places, such as a roof or tree, without taking safety precautions.
  • Recommended for indoor use in rooms without breakable objects or fans.
  • Not advisable for outdoor use in inclement weather or in winds over 10 mph.

Only for Ages 14+

Product has small parts that may pose a choking hazard.  Rechargeable Lithium Polymer (LiPo) Batteries are dangerous and may explode if mistreated, overheated, or improperly recharged.  If a LiPo battery swells or expands, stop using immediately shut down power to craft.

This device complies with part 15 of the FCC Rules.  Operation is subject to the following two conditions:

  1. This device may not cause harmful interference
  2. This device must accept any interference received, including interference that may cause undesired operation.
Warnings